﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Minecraft.Model.ReqResp
{
	/// <summary>
	/// 产出家具修理物品移动请求接口
	/// </summary>
	[Serializable]
	public class FurnitureOutputRepairGoodsMoveReq : BaseReq
	{
		/// <summary>
		/// 物品源类型
		/// </summary>
		public EnumGoodsBelongsToType enumGoodsBelongsToTypeSource;
		/// <summary>
		/// 物品源位置
		/// </summary>
		public int GoodsPositionSource;
		/// <summary>
		/// 物品目标类型
		/// </summary>
		public EnumGoodsBelongsToType enumGoodsBelongsToTypeTarget;
		/// <summary>
		/// 物品目标位置
		/// </summary>
		public int GoodsPositionTarget;
		/// <summary>
		/// 要操作的家具唯一Id
		/// </summary>
		public string guid;
	}
}
